The WordPress.com stats helper monkeys prepared a 2012 annual report for this blog. Here's an excerpt: 600 people reached the top of Mt. Everest in 2012. This blog got about 5,600 views in 2012. If every person who reached the top of Mt. Everest viewed this blog, it would have taken 9 years to get … Continue reading 2012 in review
In a 3D game environment, vectors are used to hold the values of points or vertices. Thus a vector would contain a coordinate [x, y, z] which represents the specific vertex in 3D space. Points are defined such by vectors because the start position of the vector is usually taken as [0, 0, 0] which … Continue reading 3D GAME MATH PRIMER 4: OPERATIONS ON VECTORS
Well what are vectors anyway? The topic of vectors crop up in geometry, physics, engineering disciplines, mechanics, etc. How they are used, as well as their definitions at times, vary from context to context. Below I have listed how vectors are defined in some contexts: 1. In geometry, Euclidian (or spatial) vectors are line segments that represent … Continue reading 3D GAME MATH PRIMER 3: WHAT ARE VECTORS ANYWAY?